Day: 1 November 2024

Canadian 24-Hour Movement Guidelines

Today, children are not getting enough movement at home or at school. The Canadian 24-Hour Movement Guidelines for Children and Youth (5-17 years): An Integration of Physical Activity, Sedentary Behaviour, and Sleep offer evidence-based recommendations for a balanced day of movement,


A Balanced Day for Optimal Health: SWEAT, STEP, SLEEP, and LIMIT SEDENTARY TIME ages 5-17 years

What are the Benefits?

In my PHE 31O–PHYSICAL EDUCATION FOR GENERAL CLASSROOM TEACHERS class we learned the benfits are:

  • Academic Performance
  • Student Confidence 
  • Student Behavior
  • Physical Health 
  • Mental Health 
  • Social Health
Photo by Thirdman on Pixels

How can Teachers Meet These Guidelines?

As educators, we play a crucial role in integrating movement into the school day. Here are some ways in my link2practice at Willows Elementary where these guidlines have been applied:

  • Morning runs or physical activity sessions before school.
  • Frequent movement breaks, where students can stand up, stretch, or do jumping jacks.
  • Taking learning outdoors, such as a walk for science class.
  • Setting up an exercise bike station outside the classroom.

Despite these efforts, many schools still fall short of meeting these guidelines. How can we shift this?

The solution begins with future teachers, like us, recognizing the importance of movement and actively working to incorporate these guidelines into our classrooms. By educating ourselves and adopting these strategies, we can help foster healthier, more active environments for our students.

Cross-Curricular Coding & Gaming in Education

Creating My First Coding Game with Flappy Birds

I learned how to code with Flappy Birds and even created my own coding game HERE. Learning step-by-step made it easy to follow, but I feel like I could spend hours exploring how everything works and figuring out ways to make an even better game.

Insights on Computational Thinking: Enhancing Problem-Solving Skills from Digital Literacy + Computational Thinking for Children

From the Best of Digital Literacy + Computational Thinking for Children YouTube video, I learned a straightforward definition of computational thinking and its role in enhancing students’ problem-solving skills. Computational thinking encourages a systematic approach to challenges. Through decomposition, students can break down complex tasks into manageable parts, while pattern recognition enables them to identify commonalities in problems, simplifying solutions. Abstraction helps students focus on relevant details while ignoring distractions, and algorithmic thinking guides them in creating clear, sequential steps to address issues. This approach equips students with a valuable framework for tackling problems effectively across subjects.

Youtube video on Best of Digital Literacy + Computational Thinking for Children

Importantly, computational thinking isn’t just for math or science—it’s applicable across various subjects. In language arts, for instance, students might use decomposition to analyze story structure, or pattern recognition to identify recurring themes. Such integration promotes critical and logical thinking, preparing students to tackle problems in diverse real-world contexts.

The BC Ministry of Education’s Computational Thinking Teacher Training Package offers a variety of resources to introduce computational thinking in the classroom through engaging and collaborative student activities.

Available PDF resources include:

What features of games that can make effective learning tools?

Here are some steps to make games effective learning tools from Rich’s lesson:

  • Include instruction & explanation about underlying concepts.
  • include adaptative scaffolding and mechanism and guidance
  • offer gameplay that enhance the player’s sense of autonomy
  • Offer gameplay that offers just doable challenges
  • Dynamic in-game scores that leaning progress feedback
  • Promote a learning attitude without time constraints or penalty score

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